Unity ~ C# ~ group Game Jam
Game design - team management - asset integration and collaboration
I created the player shooting, player controls, I managed the team and I took lead of asset integration. My favourite part of making the game was getting the lid to fall off; it's a small detail but I find it comical and finishes off the scene.
The theme was 'Mr. Secretary' and the rule was coop. Complete your work by shooting it with a pen. Send more work to your colleagues by shutting down your pipes. With your spare time, do extra work for your boss, like shooting him with a pen. The Secretary with the most work done gets a promotion.
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